From October 18 to 22, 2022, the training workshop was held in Budapest coordinated by the local organization Anthropolis. All the partners of the project attended, who were also accompanied by 4 people from each country. In total, there were 36 people of multiple...
We have developed the latest activities of this CRANE40 project that has immersed us in virtual reality applications for the professional training of crane drivers. Throughout the project, a Curriculum Manual, a Didactic Manual and all the necessary training material...
ERASMUS+ is a European Union program that aims to promote education, training, youth and sport in Europe. The DIGISETS project is an ERASMUS+ funded project that focuses on the development of digital skills for the European population. DIGISETS is a collaborative...
At the end of July 2022, we were finally in London for our last Participatory Visit of the ERASMUS+ LAB4GE project before the International Training Course in Hungary. Our host Asfar welcomed us to share his experience in social enterprises and innovation. We learned...
The first projects financed by the EU of I-BOX were in 2015. It was not the initial idea to dedicate ourselves to Social Innovation, but rather to be a consulting and engineering company. A part of I-BOX remained in this sense, but the bulk of the work was carried...
The publication aims to present the results of the three-year project: a final summary of the project’s achievements and also a compilation of Best Practices at the European level. All partners have researched best practices that have helped young liberal arts...